1. RANGKAIAN LOGIKA DAN SIMULASI DENGAN MULTIMEDIA LOGIC
Y1 = ⌐(A.B)
Y2 = ⌐A + ⌐B
2. KESIMPULAN DARI MULTIMEDIA LOGIC DENGAN TABEL KEBENARAN
Y1 = ⌐(A.B)
SWITCH
|
LED
|
|
A
|
B
|
|
ON
|
ON
|
MATI
|
ON
|
OFF
|
HIDUP
|
OFF
|
ON
|
HIDUP
|
OFF
|
OFF
|
HIDUP
|
A
|
B
|
A.B
|
Y1 = ⌐(A.B)
|
1
|
1
|
1
|
0
|
1
|
0
|
0
|
1
|
0
|
1
|
0
|
1
|
0
|
0
|
0
|
1
|
Y2 = ⌐A + ⌐B
SWITCH
|
LED
|
|
A
|
B
|
|
ON
|
ON
|
MATI
|
ON
|
OFF
|
HIDUP
|
OFF
|
ON
|
HIDUP
|
OFF
|
OFF
|
HIDUP
|
A
|
B
|
⌐A
|
⌐B
|
Y2 = ⌐A + ⌐B
|
1
|
1
|
0
|
0
|
0
|
1
|
0
|
0
|
1
|
1
|
0
|
1
|
1
|
0
|
1
|
0
|
0
|
1
|
1
|
1
|
Y3 = ⌐(A+B)
SWITCH
|
LED
|
|
A
|
B
|
|
ON
|
ON
|
MATI
|
ON
|
OFF
|
MATI
|
OFF
|
ON
|
MATI
|
OFF
|
OFF
|
HIDUP
|
A
|
B
|
A+B
|
Y3 = ⌐(A+B)
|
1
|
1
|
1
|
0
|
1
|
0
|
1
|
0
|
0
|
1
|
1
|
0
|
0
|
0
|
0
|
1
|
Y4 = ⌐A . ⌐B
SWITCH
|
LED
|
|
A
|
B
|
|
ON
|
ON
|
MATI
|
ON
|
OFF
|
MATI
|
OFF
|
ON
|
MATI
|
OFF
|
OFF
|
HIDUP
|
A
|
B
|
⌐A
|
⌐B
|
Y4 = ⌐A . ⌐B
|
1
|
1
|
0
|
0
|
0
|
1
|
0
|
0
|
1
|
0
|
0
|
1
|
1
|
0
|
0
|
0
|
0
|
1
|
1
|
1
|
3. KESIMPULAN
Dari percobaan di atas menggunakan tabel kebenaran dan simulasi menggunakan Multimedia Logic dapat disimpulkan bahwa hasil output dari persamaan Y1=Y2 / ⌐(A.B) = ⌐A + ⌐B, dan persamaan Y2=Y3 /
⌐(A+B) = ⌐A . ⌐B .
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